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12404476780
Cinematic Artist

ABOUT
Who I Am
After several years of using various in-game tools to create cinematics for fun, I picked up Blender and Octane Render in 2020 to have near unbounded control over all aspects of a cinematic project. With it came new challenges such as asset prep, material setup, lighting, animation, and rendering in which I have improved in overtime.
While creating car cinematics within Blender Octane, I have strived to push myself to the next level with every new project. Starting with simple static car animations, to learning python to develop my own car telemetry to blender animation script; I am eager to taking on new challenges in order to have a final result as close as possible to my vision.
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